Great knowledge of Houdini and Maya software. Outstanding knowledge of FX. Problem solving, leadership and organization of the VFX production team’s work for CGI are needed.
Workflow setting. Great esthetic sense and Look Dev capacities.
Study of actual pipeline and implementation of:
- proprietary DAM, deepening and software update
- integration of other softwares (modeling, dynamics, tracking)
- inserting Maya in the pipeline – possible issuing problems
- inserting of Arnold and other Rendering engines in Renderfarm – possible issuing problems from Royal Render
- research and development of other rendering engines, even on GPU
- research and development of Maya and Houdini tools + collaboration with VFX SUP to realize instruments
- set supervision
- specific programming (mel and python) aimed at realizing digital effects
- knowledge and shader realization engines for Houdini and Maya
- library realization – asset and shaders database management
- optimization and hardware infrastructure consulting